Science Wiz Kits

  • $24.95


Inventions :Ages 8 to 80
40 page science book with materials   Requires one D-cell battery

  • A spinning motor
  • A clicking telegraph
  • A light flashing generator
  • A real radio

Magnetism: Ages 8 and up
40 page science book with materials Requires one D-cell battery

  • Discover what sticks to magnets
  • Levitate and bounce rings
  • Swim a duck
  • Make a temporary magnet
  • Detect iron
  • Go fishing
  • Play with magnetic poles
  • Light: Ages 6 to 12 
    40 page science book with materials Requires a 1.5 volt D-cell battery
  • Split light into a cascade of rainbows
  • Make a kaleidoscope
  • Mold lenses
  • Make a microscope and telescope
  • Capture a shadow
  • Construct a pinhole camera
  • Bounce, bend and blend light
  • Diffract with feathers
  • Play the "I Spy" game with mirrors
  • Solve filter puzzles